A cura di Federico Biggio, Victoria Dos Santos, Gianmarco Thierry Giuliana
Virtual, augmented, and mixed reality are at the center of the contemporary media scenario and the latest expressions of digital culture. These different yet alike technologies are innovating and successfully used in very different fields such as entertainment, rehabilitation, professional training, art and urban design. However, these terms also became buzz words and are somehow the preferred subjects of technological myths and technophobic tales. By blending the philosophical reflection and semiotic perspective on virtuality with concrete case studies and detailed analyses of their technical characteristics, the contributions of this volume critically inquire on the means by which the efficiency and meaningfulness of these technologies is achieved. What do we really mean when we talk about the immersive and realistic nature of these media? In what sense can we experience the real in a virtual and digital world? Is there a connection between our conception of virtual reality and the social discourses and imaginaries about it? These questions are at the very heart of this book which is thus an investigation on the meaning–making behind, beyond and around virtual, augmented, and mixed reality.